Velocity 2X Dev Explains Advantages of PS4’s GDDR5 Unified Memory, Alleviates ‘Bottlenecks’
For FuturLab technical director Hussain Sheikh, working on the upcoming PS4/Vita exclusive Velocity 2X isn’t a difficult task. That’s because the game, which is a follow-up to the successful top down shooter series, was specifically designed for the Vita. That being said, GamingBolt thought of getting his take on the advantages that the PS4′s unified memory provides during development.
“For Velocity 2X, we have used Vita as our lead platform. Which means that porting the game to PS4 was a trivial task in terms of game performance. We have increased visual fidelity all across the board (textures, lighting, post-processing) but we didn’t have to do anything special on PS4 to take advantage of the unified memory architecture.