Game Critics: In the modern petrochemical era, whaling seems like a quaint activity, confined to musty Yankee literature and modern Japanese pet-food manufacturing, yet it’s really quite a disturbing concept. From anatomical studies, we know that whales have the appropriate neural equipment to not only feel pain, but also to experience real suffering on account of it. Cetaceans have exhibited both self-awareness and behaviors reminiscent of human culture. All of this suggests that the whale-oil prosperity of Dishonored’s fictional city of Dunwall depends on the murder of sentient beings. Yet Dishonored has no interest in exploring this or any other interesting idea suggested by its setting or scenario. (Dishonored, PC, PS3, Xbox 360)
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