The Freemium Model in Gaming. Succesful or Unsuccesful

The Freemium Model. A game that is for free, but has micro-transactions so that the developers get some profit from their product. It’s been some years since the very first freemium game was released and many others have followed the path. So can we say the model is a success or is it a failure in the gaming industry? (Industry, League of Legends, PC, PS3, World of Warcraft, Xbox 360)

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