@ Rainstorm81So you even stated yourself. Lack of graphical fidelity. Therefore, not an example.@ SonyStyledOf course He was going to say that. It’s an exclusive game. He is not about to say yes this game can be done on the competitors platform. It would have been a conflict of interest.Do you remember when Julian Eggebrecht of Factor 5 said that LAIR couldn’t be done on the 360? We ALL know that was nothing but PR BS.http://n4g.com/news/35156/f…We all KNOW that it could have been seeing what has been released since LAIR.@ soniqstylzNot ONLY was Resistence 2 nowhere NEAR the graphical fidelity of Gears of War, the 8 player co-op was NOT from the main campaign. It was a specially made small campaign.@ Ron_Danger1st of all I said “exclusive” and 2nd of all if you think Borderlands (a cell shaded game) has the graphical fidelity of Gears of War, then you have already lost the right to be heard let alone counter argue.It doesn’t matter WHAT engine is used. Nobody can name a single game that requires the parameters of which I have drawn out found in titles like Gears of War and Halo. You just name a game that has 1 of the parameters.Resistance 2 – NOT 4 player co-op for the MAIN campaign.R&C – Not large open world fighting areas or the same degree of graphical fidelity.Borderlands – NOT same degree of graphical fidelity.@ Slugg3rYou are talking about media storage, NOT what the hardware can’t do. Yes it would take 2-3 discs for the large amount of video and audio sure…but that doesn’t mean the 360 wouldn’t be able to run the game. MGS4 was built around the PS3 architecture but it was first built on PC then optimized for the CELL. If it can be built on the PC, then it can be optimized for the 360. Simple as that. There is NOTHING in MGS4 that the 360 can’t run, it just means that more discs would need to be used simple to store the mass amount of data that comprises the MGS4 game.Lets not forget people, that MGS4 also has DUPE files to help read off the disc faster which wouldn’t have been needed if the game was on a DVD9. It would more then likely fit on 2 DVD9’s compressed.The reason why you won’t see a 4 player co-op in the MAIN campaign with open environments, high level graphical fidelity like Gears or Uncharted is because of the RAM issues within the PS3. The RAM just can’t be split enough to maintain great graphics if you start adding in larger environments and more then 2 players in the MAIN campaign. It’s too constricting on the PS3.Only fanboys don’t want to accept the truth.
Go here to read the rest: Konami confirms Metal Gear Solid 4: 25th Anniversary Edition is PS3 exclusive